Go (weiqi, baduk) - Game 130759

  
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Game result  (chess)


L. Sorbi, 2372
K. Armstrong, 2275

1/2-1/2

See game 146127




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FICGS__GO__TOURNAMENT_KYU__000209       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2021 September 18   5:30:6


[Event "FICGS__GO__TOURNAMENT_KYU__000209"]
[Site "FICGS"]
[Date "2021.06.14"]
[Round "1"]
[Black "Osipyants,Vladimir"]
[White "Simon,Mickael"]
[Result "0-1"]
[Rating 1 "1226"]
[Rating 2 "1142"]

1.q16 d4 2.d16 q5 3.r3 c14 4.d12 r14 5.o17 r11 6.p4 e14 7.f16 g14 8.h16 d9 9.f12 f10 10.h12 j14 11.l16 l14 12.g10 f11 13.g11 g9 14.h9 g8 15.e11 e10 16.c11 h8 17.j9 p5 18.n4 o5 19.o4 r4 20.q3 n5 21.n8 m4 22.m3 l3 23.n3 l4 24.c3 d3 25.c4 c5 26.b5 c6 27.b6 c7 28.b7 b8 29.j8 j7 30.l8 p8 31.m12 n14 32.r15 q14 33.s15 n16 34.m15 m14 35.n15 o14 36.o15 c17 37.c16 b16 38.b15 b17 39.c15 f18 40.g18 e17 41.f17 e18 42.d17 d18 43.d14 e15 44.e16 d13 45.d15 e13 46.c13 e12 47.d11 g13 48.g12 h18 49.g17 g19 50.j18 f19 51.h17 j19 52.k18 c2 53.b2 d2 54.b1 k12 55.l11 j12 56.j11 k11 57.k10 l7 58.m7 k8 59.k9 k7 60.m6 m5 61.l6 k5 62.k6 j6 63.p13 p14 64.o12 o10 65.m10 k16 66.k17 j16 67.s13 s14 68.t14 s12 69.r13 q13 70.q12 r12 71.t13 n12 72.n11 o11 73.n13 p15 74.p16 l15 75.m16 l12 76.n10 o9 77.o7 p7 78.h19 b3 79.b4 h18 80.k19 o13 81.p12 m13 82.n12 h15 83.h19 l2 84.m2 s3 85.s2 s4 86.t2 q4 87.l1 k1 88.m1 j2 89.b9 c9 90.b10 a8 91.a7 t12 92.t15 q11 93.o6 n6 94.n7 h13 95.p11 p10 96.p6 q6 97.a9 c8 98.c10 f13 99.f15 h10 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner q4 : q5 r3

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

San-san.
Black plays the 3-3 when White has a stone at top such as marked.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q16 : q16 r14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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