Go (weiqi, baduk) - Game 13054

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__WCH_TOURNAMENT__000001       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2008 April 4   6:57:30


[Event "FICGS__GO__WCH_TOURNAMENT__000001"]
[Site "FICGS"]
[Date "2007.07.12"]
[Round "1"]
[Black "Kaminski,Marek"]
[White "Kobayashi,Tetsuya"]
[Result "0-1"]
[Rating 1 "2200"]
[Rating 2 "1820"]

1.r16 d16 2.q3 p16 3.c4 e3 4.j3 d4 5.c5 c3 6.b3 c2 7.c8 r17 8.s17 q17 9.s15 q14 10.r13 k16 11.c14 f16 12.r6 q13 13.r12 o3 14.m3 q5 15.r5 q2 16.r2 q4 17.r3 o5 18.p3 n3 19.m4 n6 20.p7 l6 21.j6 m9 22.m7 l7 23.n7 m6 24.o6 p6 25.o7 n4 26.l8 p4 27.k8 q6 28.q7 c15 29.d14 d12 30.c10 b12 31.b15 b16 32.b13 a15 33.a14 a16 34.c12 c11 35.c13 d11 36.b11 b10 37.a12 d9 38.c9 g12 39.j12 p11 40.q11 p10 41.h17 f17 42.k18 m17 43.m18 n18 44.l17 m16 45.l16 l15 46.n17 m19 47.l18 o18 48.k15 m15 49.j15 r8 50.q9 r4 51.s4 q10 52.r10 q12 53.r11 l12 54.d10 g3 55.f4 b2 56.d5 g4 57.g14 f14 58.f13 g13 59.f15 h14 60.e14 g15 61.f14 j13 62.h15 k12 63.l10 m10 64.f10 f12 65.g5 j4 66.k4 k5 67.h4 j5 68.h3 f3 69.h5 k3 70.k2 l4 71.e4 b4 72.b5 a3 73.d3 d2 74.g2 f2 75.f1 e2 76.h10 m2 77.l3 l2 78.k4 m5 79.l5 k6 80.k7 n5 81.g16 a5 82.b6 h2 83.j14 h13 84.g18 f18 85.f19 e19 86.g19 e18 87.j11 k14 88.l11 m11 89.r18 q18 90.s19 a6 91.a7 a4 92.b7 e11 93.e10 r14 94.s14 p9 95.q8 l9 96.k9 g11 97.p2 g10 98.g9 q19 99.o2 n2 100.o9 o10 101.n9 g17 102.h18 l19 0-1

This go game has been lost on time   (started : 2007.07.12  21:8:8)



Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r16 p16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner d4 : c4 e3

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Don't reduce your own liberties. (Bill Taylor)


A shortcut is the longest distance between two points. (Don Groves)








 
 
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