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FICGS__GO__TOURNAMENT_KYU__000204 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2020 June 16 21:21:28 [Event "FICGS__GO__TOURNAMENT_KYU__000204"] [Site "FICGS"] [Date "2020.05.19"] [Round "1"] [Black "Dao,Tuan"] [White "Osipyants,Vladimir"] [Result "1-0"] [Rating 1 "1223"] [Rating 2 "1108"] 1.q16 d4 2.q4 c16 3.e16 d14 4.c17 b17 5.d17 b18 6.j17 q10 7.c3 c4 8.d3 e4 9.f3 d9 10.b15 c15 11.b14 c13 12.b16 b13 13.c18 a14 14.b19 c14 15.a18 e3 16.e2 o3 17.b3 b4 18.r6 r8 19.q2 l4 20.r12 o8 21.p12 r17 22.q17 r16 23.r15 s15 24.s14 q15 25.r14 q18 26.p18 r18 27.o17 s16 28.j3 k3 29.j4 f4 30.g3 f9 31.f14 k13 32.f12 e11 33.m13 k15 34.l16 l15 35.m15 k16 36.k17 m16 37.l17 m14 38.n15 n14 39.o15 o14 40.p14 o12 41.o11 n12 42.p11 p13 43.q13 o13 44.n11 m12 45.m11 q6 46.q5 p6 47.r7 q7 48.s8 r9 49.o4 n3 50.n4 m4 51.n6 m8 52.l6 k2 53.m2 l2 54.o2 n2 55.p3 m3 56.j6 g6 57.a4 a5 58.a3 b6 59.s9 s10 60.r11 r10 61.n9 n8 62.p9 p8 63.o9 k8 64.j8 k7 65.j7 k6 66.k5 l7 67.l5 k9 68.k11 j10 69.j11 h10 70.j14 j13 71.h14 h12 72.h11 g13 73.h13 g12 74.j12 g14 75.g15 f13 76.e13 g11 77.e14 k14 78.h15 l13 79.f11 g10 80.e12 d11 81.f10 g8 82.e10 d10 83.e9 e8 84.f7 g7 85.f8 g9 86.d8 e7 87.d7 e6 88.d12 c12 89.c9 b10 90.b9 c10 91.b7 b11 92.j2 o1 93.p2 j1 94.h1 k1 95.g2 t12 96.t15 t13 97.t14 t18 98.h5 t9 99.s7 o6 100.p19 q19 101.t17 t16 102.s18 s17 103.s19 j16 104.h16 m9 105.m10 m5 106.t8 t10 107.p1 n1 108.q11 m6 109.n5 n7 110.s13 e15 111.f15 d15 112.p10 k4 113.j5 g4 114.g5 f5 115.h4 k10 116.l10 l9 117.l12 d16 118.p5 a15 119.a17 a13 120.o5 j15 121.a16 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e16 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) In the opening, when you don't know what to play, make a shimari. (Jansteen) Perhaps chess is the wrong game for the times (The Chess Master and the Computer, by Garry Kasparov - 2010)
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