Go (weiqi, baduk) - Game 120106

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__WORLD_CHAMPIONSHIP__000017       See crosstable
(type : rated knockout,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2020 July 13   6:39:50


[Event "FICGS__GO__WORLD_CHAMPIONSHIP__000017"]
[Site "FICGS"]
[Date "2019.11.03"]
[Round "1"]
[Black "Uzdin,Sergey"]
[White "Aahlad,Yeturu"]
[Result "1-0"]
[Rating 1 "2142"]
[Rating 2 "1914"]

1.q17 q4 2.d15 c17 3.d4 e16 4.e15 f16 5.f15 g16 6.g15 h16 7.c16 b17 8.d9 r15 9.k4 o3 10.r10 r12 11.r7 c3 12.c4 d3 13.e3 e2 14.f3 f2 15.g3 b4 16.b5 b3 17.c6 e10 18.g10 d10 19.c9 g12 20.f11 e13 21.e12 d13 22.d12 c12 23.c13 c14 24.b13 b12 25.b14 b15 26.c15 a13 27.d14 a14 28.c14 b16 29.f13 o17 30.q15 r16 31.q16 q14 32.p14 r17 33.n16 l17 34.q13 r14 35.l16 k16 36.m17 l15 37.m16 p15 38.o15 q18 39.k15 p13 40.p16 h15 41.k17 r5 42.c11 q8 43.r8 q9 44.q7 o8 45.q10 l5 46.l4 n5 47.q12 s11 48.s10 k6 49.j6 j7 50.k7 l7 51.k8 j5 52.h6 k5 53.l8 h5 54.g5 h3 55.g2 g4 56.f5 o14 57.p15 n10 58.p12 n12 59.m11 n11 60.r13 s13 61.o13 j10 62.j9 h9 63.h10 m8 64.k10 k2 65.f1 d2 66.h2 j3 67.m9 n8 68.p18 j11 69.k11 b11 70.c10 j18 71.j17 h17 72.k18 f4 73.e4 r18 74.j2 j16 75.h18 g18 76.k3 o18 77.p17 s6 78.n2 l2 79.m4 m5 80.m2 m3 81.k1 l18 82.j19 m18 83.n18 n17 84.k19 p19 85.m19 n19 86.l19 j12 87.l14 h7 88.g6 l12 89.k12 k13 90.j13 n3 91.l3 j8 92.k9 j14 93.h13 p11 94.q11 s7 95.p1 n4 96.l1 g14 97.h12 n13 98.n14 o2 99.o1 r9 100.s8 s9 101.t9 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d15 c17

Takamoku (Gomok, Gaomu`) 5-4 Point.
The takamoku (high) point (5-4). With its emphasis on influence, the 5-4 point complements the 4-4 (hoshi) point in creating an influence-oriented fuseki.

San-san.
White plays the 3-3 when Black has a stone at top such as marked.

Corner q16 : q17 r15

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.


Player Black won this Go (weiqi, baduk) game.






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