Go (weiqi, baduk) - Game 118171

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__BULLET_BRONZE__000137       See crosstable
(type : rated knockout,   time : 0 day, 00:05:00,   increment : 0 day, 00:00:15 / move)


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Last move : 1-0     2019 August 17   4:22:59


[Event "FICGS__GO__BULLET_BRONZE__000137"]
[Site "FICGS"]
[Date "2019.08.17"]
[Round "1"]
[Black "Silverman,Bianca"]
[White "Kreuk,Dion"]
[Result "1-0"]
[Rating 1 "1100"]
[Rating 2 "1100"]

1.q16 q4 2.c16 d4 3.c6 f3 4.d10 c5 5.d6 b6 6.b7 b5 7.c8 e17 8.d17 e16 9.c14 j16 10.o3 m3 11.o5 q6 12.l4 l3 13.k4 k3 14.j4 j3 15.h4 h3 16.o7 q8 17.r10 q10 18.q11 p10 19.r9 r8 20.q9 p9 21.p8 p7 22.o8 p11 23.q12 p12 24.q13 p13 25.q14 p14 26.p15 o15 27.o16 n15 28.n16 m16 29.m17 l16 30.l17 k17 31.n10 n11 32.m11 n12 33.m10 m12 34.l12 l13 35.k12 k13 36.j12 j13 37.h12 h13 38.g12 g13 39.f13 f14 40.e14 f15 41.s8 s7 42.s9 r6 43.q2 r3 44.r2 s2 45.q3 r4 46.s1 s3 47.f5 g4 48.g5 m4 49.m5 n4 50.p4 n5 51.n6 l5 52.m6 k5 53.j6 j5 54.h5 k6 55.k7 n2 56.o2 o4 57.p6 q7 58.k18 j18 59.l18 k19 60.l19 j19 61.n18 r17 62.r16 q17 63.p17 s16 64.s15 s17 65.q18 r18 66.p18 t15 67.t14 t16 68.s14 t18 69.d18 e18 70.f4 g3 71.e4 e3 72.e19 f19 73.d19 g18 74.d5 c3 75.o10 o11 76.o9 t8 77.t9 t7 78.n1 m1 79.o1 n3 80.e15 d16 81.d15 c17 82.c18 b17 83.b18 b16 84.c15 b15 85.b14 a18 86.b19 a17 87.a15 q5 88.p5 q19 89.a6 a5 90.a7 t2 91.r1 p19 92.o19 r19 93.t1 pass 94.a14 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d4 c6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner d16 : c16 e17

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Everything happens on a grid-engraved board with black and white pieces, but if that's all you see then you don't know Go. (Pierre Audouard)


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