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FICGS__GO__WCH_TOURNAMENT__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2019 August 10 18:58:37 [Event "FICGS__GO__WCH_TOURNAMENT__000019"] [Site "FICGS"] [Date "2019.07.01"] [Round "1"] [Black "Walzer,Karel"] [White "Osipyants,Vladimir"] [Result "0-1"] [Rating 1 "1200"] [Rating 2 "1130"] 1.d4 q4 2.d16 q17 3.q15 n16 4.r16 r6 5.o3 m4 6.q3 r3 7.n4 m3 8.q2 r2 9.p4 q5 10.n5 j3 11.g3 h4 12.g4 h5 13.p5 p6 14.q10 q8 15.o6 p7 16.k16 l17 17.d10 c17 18.c16 d17 19.e17 e18 20.f17 f18 21.g17 d13 22.e14 e13 23.g14 c11 24.c10 d11 25.k10 f11 26.f9 c3 27.c4 d3 28.e3 e2 29.f2 e4 30.f3 b4 31.b5 b3 32.e5 d2 33.b2 a2 34.h2 j2 35.g5 h6 36.n9 n14 37.q13 r17 38.r9 r8 39.n12 o13 40.o12 l14 41.k17 l16 42.g11 b14 43.b17 b18 44.b15 a18 45.c14 b13 46.c13 c12 47.b11 b12 48.a10 d14 49.c15 f14 50.e15 g12 51.f13 f12 52.g13 h11 53.g10 h13 54.h14 j13 55.j14 k13 56.k7 k5 57.l6 k6 58.g7 g6 59.f6 c5 60.d5 b9 61.b10 c6 62.b8 b7 63.c8 c7 64.d7 a5 65.d6 p16 66.p15 o15 67.p13 s16 68.s15 q16 69.r15 s17 70.h7 l5 71.m6 j7 72.j8 j6 73.h10 j11 74.k11 k12 75.n13 o14 76.l12 o9 77.o10 p9 78.p10 k8 79.l7 j9 80.h8 j10 81.k9 t15 82.t14 t16 83.s14 k18 84.j18 l18 85.n2 m2 86.k1 l1 87.j1 k2 88.h1 h3 89.e1 d1 90.f1 s9 91.s10 q9 92.r10 s8 93.o7 o8 94.n8 j19 95.h18 k15 96.j15 k14 97.a7 b6 98.r1 s1 99.q1 s2 100.n1 m1 101.n3 a17 102.b16 e10 103.e9 f10 104.h9 m13 105.m12 l13 106.h19 k19 107.c19 c18 108.f19 d19 109.g19 e19 110.a14 a16 111.a15 d15 112.e16 p14 113.q14 t10 114.t11 t9 115.g18 b19 116.a12 e12 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q16 : q17 q15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 j3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d16 : d16 c17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Territory really exists only in the end. (Pierre Audouard) It is not enough to be a good player... you must also play well. (Siegbert Tarrasch)
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