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FICGS__GO__WCH_TOURNAMENT__000019 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2019 October 20 15:38:7 [Event "FICGS__GO__WCH_TOURNAMENT__000019"] [Site "FICGS"] [Date "2019.07.01"] [Round "1"] [Black "Schmidt,Jonny"] [White "Vo,Tham"] [Result "0-1"] [Rating 1 "1273"] [Rating 2 "1270"] 1.q4 d16 2.r16 d4 3.f17 p17 4.l17 r3 5.r4 q3 6.p4 o2 7.c11 c14 8.c9 q15 9.p3 p2 10.n3 r15 11.j3 r11 12.f14 h16 13.f16 d18 14.k13 h14 15.g13 k16 16.h13 l16 17.c6 g3 18.j7 g5 19.s3 s2 20.s15 s14 21.n17 m17 22.m16 m18 23.r2 q2 24.m15 n18 25.t2 s1 26.m13 k4 27.h5 c5 28.g6 o3 29.o4 d6 30.g4 f3 31.c15 d15 32.c13 b14 33.c17 d17 34.q16 p16 35.p15 s16 36.q14 r14 37.l18 l14 38.d14 d13 39.e14 c12 40.b15 b13 41.j17 h17 42.b18 g18 43.j16 j15 44.f18 c18 45.j18 k14 46.d12 g19 47.k15 l15 48.b17 b11 49.d11 b19 50.b10 c16 51.b16 l13 52.l12 m12 53.m11 n12 54.l11 n11 55.b4 b5 56.c3 d3 57.d2 e2 58.b2 j4 59.g15 h15 60.g17 h18 61.h4 h3 62.r1 q1 63.j2 m3 64.l3 k3 65.m4 k2 66.a11 a15 67.e1 q8 68.g1 h2 69.e3 e4 70.o9 n9 71.n10 o10 72.m10 p10 73.q10 o8 74.p9 q9 75.n13 o12 76.m9 p8 77.h1 j1 78.o18 o17 79.n19 n16 80.p18 q18 81.m19 n17 82.q19 s5 83.r18 r17 84.q17 q18 85.j2 l6 86.l2 n5 87.k1 n4 88.m5 n2 89.m6 c7 90.b7 f2 91.n7 j6 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q4 : q4 r3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner d4 : d4 c9 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) A basic: Don't push too hard. (Jansteen) A person who never made a mistake never tried anything new. (Albert Einstein)
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