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FICGS__GO__TOURNAMENT_KYU_II__000070 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2019 March 14 0:45:19 [Event "FICGS__GO__TOURNAMENT_KYU_II__000070"] [Site "FICGS"] [Date "2019.02.22"] [Round "1"] [Black "Dao,Tuan"] [White "Dao,Paul"] [Result "0-1"] [Rating 1 "1165"] [Rating 2 "1229"] 1.q4 d16 2.d3 c5 3.r16 p17 4.q14 e4 5.e3 f4 6.f3 g4 7.h3 d10 8.h4 r6 9.r8 r3 10.q3 r4 11.q5 r2 12.q2 q6 13.p6 p7 14.r5 s5 15.q7 s7 16.p8 o7 17.o6 o8 18.o9 p9 19.q8 m7 20.n6 l8 21.n9 n7 22.l5 p10 23.r10 o11 24.m10 r11 25.s11 r12 26.s12 r13 27.q10 q11 28.s13 r14 29.s14 r15 30.s15 q16 31.m12 l11 32.m11 k9 33.p12 o12 34.p13 p11 35.n14 r17 36.s16 q15 37.l14 m15 38.m14 m17 39.f17 j17 40.f15 d14 41.c17 d17 42.d18 e18 43.c18 f18 44.b15 j14 45.k12 h12 46.k11 h10 47.j10 j9 48.h9 h8 49.h11 g9 50.g11 j12 51.j11 f13 52.f12 g13 53.d12 e13 54.e12 b14 55.c15 c14 56.d15 c11 57.l10 e17 58.e14 d13 59.g17 g18 60.c16 c12 61.c4 b5 62.f10 f9 63.e10 e9 64.r1 s1 65.q1 s3 66.s17 r18 67.h6 d4 68.g7 e7 69.h15 h17 70.a14 b13 71.k16 k17 72.l16 l17 73.m16 n16 74.n15 c3 75.c2 b3 76.b2 a2 77.o16 n17 78.s18 s19 79.s8 k6 80.k5 g3 81.g2 j6 82.h5 b1 83.d2 h2 84.j2 p15 85.o13 o15 86.h7 j7 87.f6 e6 88.g10 t8 89.t9 t7 90.r7 s6 91.q9 m6 92.m5 k13 93.l13 a13 94.a15 d19 95.c19 e19 96.k14 j13 97.j15 f2 98.h1 j5 99.j4 f5 100.d11 h14 101.l6 l7 102.h9 g8 103.f7 f8 104.l9 t18 105.t17 c1 106.d1 e1 107.a1 g1 108.a3 h2 109.b4 j1 110.k2 k1 111.l1 h1 112.l2 a5 113.e2 g5 114.t19 r19 115.m8 k8 116.e16 g16 117.f16 g15 118.n12 o14 119.h10 f14 120.e15 b18 121.b17 j16 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q4 : q4 r6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Six eyes in a rectangle are alive. (Anonymous) The only sure thing about luck is that it will change. (Wilson Mizner)
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