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FICGS__GO__TOURNAMENT_KYU__000192 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2019 June 15 16:18:27 [Event "FICGS__GO__TOURNAMENT_KYU__000192"] [Site "FICGS"] [Date "2019.01.26"] [Round "1"] [Black "Dao,Paul"] [White "Hadden,John"] [Result "1-0"] [Rating 1 "1100"] [Rating 2 "0721"] 1.q16 c16 2.d4 r4 3.e17 d17 4.e16 d10 5.d16 c17 6.d14 c14 7.c13 c15 8.d13 d8 9.c6 c7 10.d6 o4 11.e18 g4 12.e3 f3 13.n17 q10 14.g12 c11 15.r12 r11 16.q12 b6 17.b5 b7 18.k13 g10 19.p10 q8 20.q11 r10 21.p9 k10 22.q9 r9 23.r8 r7 24.s8 s9 25.s7 r6 26.s11 s6 27.p8 q7 28.s10 t7 29.e2 f2 30.t9 n7 31.m3 n3 32.r3 s3 33.p3 o3 34.s4 q3 35.j3 h3 36.h2 g2 37.h4 g3 38.h5 j2 39.k2 h1 40.j12 j11 41.l11 l10 42.m11 m10 43.h11 h10 44.k11 j10 45.f6 f1 46.g5 k3 47.j4 l2 48.k4 l3 49.l4 m2 50.r17 b13 51.b12 b14 52.c12 b11 53.a11 a10 54.a12 b10 55.f4 m4 56.e1 l6 57.e12 e11 58.a5 a6 59.n10 n9 60.o9 o8 61.p7 p6 62.o7 n8 63.o6 o5 64.n6 m6 65.n5 m5 66.j7 k7 67.j8 k8 68.c19 b18 69.b19 c18 70.d19 a17 71.b16 a13 72.a15 a16 73.b15 a18 74.d15 g11 75.h12 f12 76.f13 f11 77.f8 f9 78.e8 e9 79.d7 d18 80.c8 b8 81.d9 c9 82.d8 d11 83.j6 k5 84.k6 l5 85.j9 k9 86.g8 h9 87.h8 d12 88.e13 j5 89.t8 t6 90.p5 q6 91.q4 r2 92.r5 q5 93.n4 p4 94.e19 g9 95.a19 pass 96.o11 pass 97.k16 pass 98.l17 pass 99.g16 pass 100.h17 pass 101.h15 pass 102.j16 pass 103.n12 pass 104.n14 pass 105.o13 pass 106.p14 pass 107.o15 pass 108.n16 pass 109.c2 pass 110.s13 pass 111.r9 pass 112.l15 pass 113.r15 pass 114.c4 pass 115.p17 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d4 : d4 d8 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) In the opening, when you don't know what to play, make a shimari. (Jansteen) The intuitive mind is a sacred gift; the rational mind is a faithful servant. We have created a society that honors the servant but has forgotten the gift. (Albert Einstein)
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