Go (weiqi, baduk) - Game 112147

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000069       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2019 January 29   19:4:5


[Event "FICGS__GO__TOURNAMENT_KYU_II__000069"]
[Site "FICGS"]
[Date "2018.11.09"]
[Round "1"]
[Black "Schmidt,Jonny"]
[White "Lot,Sosuke"]
[Result "1-0"]
[Rating 1 "1267"]
[Rating 2 "1459"]

1.q4 d4 2.q17 d16 3.f17 c14 4.k16 q14 5.r15 q10 6.h8 r6 7.n3 r14 8.h3 c7 9.q15 p14 10.c10 p17 11.p16 o17 12.o16 q18 13.r17 m17 14.n16 l18 15.h16 r18 16.c12 d18 17.m16 d3 18.q7 q6 19.r8 p6 20.p7 o6 21.o7 n6 22.o9 o11 23.l8 r4 24.n17 n18 25.r3 q3 26.p3 q2 27.s4 p4 28.r5 q5 29.o18 p18 30.r7 r4 31.c15 d15 32.q4 o3 33.s6 1-0

This go game has been lost on time   (started : 2018.11.09  19:2:39)



Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : q17 q14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Takagakari (Dukan Nop'dakeolch'im, E`r Gaojia, 2-Space High Approch).
The great master Honinbo Shuei (1852-1906) favored the two-space high (niken taka-gakari) approach, especially in two stone handicap games. This approach move was very popular in the 1910s. Wu Qingyuan = Go Seigen frequently played this way, considering it a good "whole board" approach. In recent years, O Rissei has often used the two-space high approach.

Corner d4 : d4 h8

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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Win the early ko to win the game. (Anonymous)


Begin at the beginning and go on till you come to the end; then stop. (Lewis Carrol, Alice in Wonderland)








 
 
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