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FICGS__GO__WCH_TOURNAMENT__000018 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2019 September 10 22:3:6 [Event "FICGS__GO__WCH_TOURNAMENT__000018"] [Site "FICGS"] [Date "2018.11.05"] [Round "1"] [Black "Cease,Dion"] [White "Taylor,William"] [Result "1-0"] [Rating 1 "1487"] [Rating 2 "1484"] 1.q4 c16 2.q16 d4 3.e17 d14 4.f3 d6 5.e5 e3 6.d5 c5 7.c6 c4 8.d7 f4 9.e6 g3 10.f2 g4 11.j3 g2 12.c12 r3 13.r4 q3 14.o3 p3 15.o4 p4 16.p5 s4 17.s5 s3 18.r6 o5 19.p6 o6 20.p7 m4 21.n2 p2 22.m6 r14 23.l3 o17 24.o16 n16 25.o15 r17 26.r16 q17 27.s15 r11 28.q12 r12 29.q13 s14 30.s17 p17 31.q14 r9 32.s8 q11 33.o10 s9 34.l17 n15 35.p11 p9 36.p10 o9 37.q10 q9 38.o7 n9 39.n14 l16 40.k16 l15 41.m18 n18 42.m17 n17 43.r18 o2 44.n3 h16 45.j16 h15 46.h17 g17 47.k14 k15 48.j15 j14 49.j17 g16 50.g18 f18 51.h19 k13 52.h14 l14 53.f17 h13 54.g14 g13 55.f14 d17 56.e18 c8 57.e13 d8 58.c18 b13 59.b12 d13 60.d12 e12 61.e10 d11 62.c10 f12 63.c13 e14 64.j12 p16 65.p15 j13 66.f15 f13 67.b7 d10 68.b9 e8 69.b5 b4 70.a4 a3 71.a5 b8 72.a8 b2 73.g6 c9 74.b10 g8 75.h8 g7 76.h7 h6 77.k7 h5 78.r13 s13 79.m11 s7 80.r8 r7 81.q8 q7 82.p8 t8 83.q6 l9 84.m8 n8 85.m7 h9 86.j9 n10 87.n11 t15 88.r15 l10 89.h10 t16 90.s16 g9 91.l11 k10 92.j10 k11 93.k12 j11 94.h11 s18 95.t17 j8 96.k8 j7 97.l12 l4 98.n5 t7 99.s6 n13 100.o12 s11 101.t12 r10 102.t10 t11 103.t9 s10 104.t14 t15 105.t9 h12 106.k9 s19 107.m13 p13 108.o13 m14 109.n12 j18 110.b14 h18 111.f19 k17 112.d18 j19 113.g19 l7 114.k6 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d16 : c16 e17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d4 : d4 f3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner q4 : q4 r3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) When in doubt, remove the enemy stones from the board. (Bill Taylor) You cannot beat a roulette table unless you steal money from it. (Albert Einstein)
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