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FICGS__GO__TOURNAMENT_KYU_I__000081 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2019 March 30 7:18:23 [Event "FICGS__GO__TOURNAMENT_KYU_I__000081"] [Site "FICGS"] [Date "2018.08.20"] [Round "1"] [Black "Cease,Dion"] [White "Korossy,Peter"] [Result "1-0"] [Rating 1 "1433"] [Rating 2 "1381"] 1.r16 d4 2.c16 p17 3.q4 o3 4.f17 h17 5.q15 r18 6.o16 o17 7.n16 l17 8.n17 s17 9.f15 g18 10.r6 q2 11.f18 d10 12.c3 d3 13.c4 c5 14.b5 b6 15.c6 d5 16.b7 b4 17.a6 b3 18.c2 b2 19.n18 o18 20.k15 h15 21.k13 h13 22.f13 h11 23.d6 j4 24.f10 d12 25.g12 h12 26.c13 e12 27.g11 e9 28.f8 e8 29.f7 b9 30.b11 q10 31.f9 l14 32.k14 m15 33.l16 m16 34.k17 m17 35.k18 m18 36.n19 m19 37.n14 l13 38.k12 l12 39.k11 j10 40.k10 j9 41.n11 n12 42.o12 m11 43.m10 o11 44.n10 o13 45.p12 o14 46.n13 r8 47.m12 p16 48.p15 r12 49.l11 r3 50.l15 s15 51.m14 n7 52.m13 h6 53.e5 f3 54.f4 f2 55.g4 h3 56.o4 n3 57.p7 p5 58.p4 o6 59.p6 o5 60.q5 q7 61.q6 n4 62.o8 n9 63.n8 m8 64.m9 l8 65.n15 p10 66.p9 r14 67.l18 s4 68.l19 g13 69.f12 f19 70.d18 d19 71.c19 e19 72.e18 g19 73.c18 g15 74.g17 g16 75.h18 f16 76.e15 q12 77.p13 e16 78.d16 s6 79.s7 s5 80.r7 s8 81.t8 t9 82.t7 r9 83.q8 o10 84.o9 q14 85.p14 h8 86.g6 1-0 Here are the names of the openings (joseki) played in the four corners : Corner q16 : r16 p17 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q4 : q4 o3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d4 : d4 c3 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Keep sente in the opening. A premature attack loses sente. (Anonymous) I'm extremely disappointed. I send you out for exciting, new designer drugs, you come back with tomato sauce. (Gregory House, House M.D.)
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