Go (weiqi, baduk) - Game 10896

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_PRO__000002       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 0-1     2007 November 30   12:24:34


[Event "FICGS__GO__TOURNAMENT_PRO__000002"]
[Site "FICGS"]
[Date "2007.05.16"]
[Round "1"]
[Black "von Erichsen,Svante Carl"]
[White "Kaminski,Marek"]
[Result "0-1"]
[Rating 1 "2408"]
[Rating 2 "2200"]

1.r16 d16 2.d4 q4 3.f17 c14 4.d18 c17 5.j17 q10 6.o3 m3 7.r3 r4 8.q3 p4 9.o2 n5 10.c6 q13 11.p16 d3 12.c3 e3 13.c2 e4 14.d5 f6 15.q8 o9 16.p6 o4 17.n7 o7 18.o6 p7 19.n6 q6 20.l6 m5 21.q7 p9 22.l8 m6 23.m7 k7 24.l7 k5 25.l10 k16 26.j16 k15 27.h14 k12 28.r11 r10 29.l5 l4 30.k6 j6 31.j7 h6 32.j8 s3 33.s2 s4 34.t2 g8 35.h10 o16 36.p17 o14 37.o15 n15 38.p15 f10 39.h12 c8 40.n14 m13 41.n13 n12 42.o12 m14 43.o13 n11 44.o11 n16 45.n10 j13 46.r6 q5 47.s10 s9 48.s11 q11 49.r14 r9 50.j14 k14 51.e12 h13 52.g13 o10 53.m11 m12 54.q14 g14 55.j12 k13 56.f13 g16 57.g17 j15 58.c18 b18 59.d17 c16 60.c12 c10 61.b13 b14 62.f9 g10 63.g9 h9 64.j10 e9 65.l1 n1 66.m2 n2 67.k4 n3 68.l3 m4 69.j5 q1 70.g3 e5 71.b9 b8 72.b10 c9 73.b11 d7 74.l18 o18 75.p18 m18 76.l17 a5 77.b5 a7 78.a4 a6 79.b4 j3 80.k3 h2 81.g7 f7 82.b19 a18 83.f14 h15 84.j9 f8 85.h5 k2 86.l2 g2 87.r13 q12 88.t9 t10 89.t11 r12 90.s12 s8 91.s7 t7 92.t6 t8 93.d2 g5 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d16 f17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q16 : r16 q13

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..


Player White won this Go (weiqi, baduk) game.






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