Go (weiqi, baduk) - Game 108275

  
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Game result  (chess)


S. Gounant, 2288
M. Bussoli, 2269

1/2-1/2

See game 146175




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FICGS__GO__TOURNAMENT_KYU_II__000068       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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Last move : 1-0     2018 October 7   22:13:6


[Event "FICGS__GO__TOURNAMENT_KYU_II__000068"]
[Site "FICGS"]
[Date "2018.07.10"]
[Round "1"]
[Black "Lot,Sosuke"]
[White "Simon,Mickael"]
[Result "1-0"]
[Rating 1 "1217"]
[Rating 2 "1339"]

1.r15 d4 2.q4 q17 3.p16 p17 4.o16 n17 5.q10 d16 6.n16 m17 7.f3 o3 8.l4 m5 9.q6 m4 10.l3 q2 11.r3 m3 12.c6 e5 13.c3 d7 14.d3 g4 15.g3 h4 16.k2 l5 17.c14 f17 18.c16 c17 19.b17 d17 20.b15 j16 21.m16 l16 22.l15 k16 23.q8 c4 24.b4 b5 25.b3 b6 26.l9 r16 27.s16 s17 28.q16 r17 29.s15 r2 30.s2 s1 31.s3 c12 32.d15 e15 33.e14 f15 34.n8 e12 35.c7 c5 36.c10 c8 37.e10 j12 38.l12 k5 39.b12 b13 40.c13 b11 41.d12 c11 42.d11 b10 43.k12 h3 44.h2 b18 45.a18 j11 46.c9 b9 47.d8 b8 48.e8 e7 49.f7 d6 50.f8 f4 51.e3 j13 52.f14 g14 53.g13 h14 54.f12 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner q16 : r15 q17

Mokuhazushi (Waemok, Wai`mu`) 5-3 Point.
The mokuhazushi (5-3) point was popular in the Edo period in Japan (1600 - 1867). It emphasizes influence; territorially, it is inferior to the 3-4 point.

Komoku Kakari.
White 2 is the standard approach because of its solidity and stability.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.

Corner q4 : q4 o3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner d16 : d16 c14

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
Black 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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If your stone is capped, play the knight's move. (Anonymous)


Those who make the worst use of their time are the first to complain of its brevity. (Jean de la Bruyere)








 
 
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