Go (weiqi, baduk) - Game 108267

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_II__000068       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 1-0     2018 December 7   9:22:40


[Event "FICGS__GO__TOURNAMENT_KYU_II__000068"]
[Site "FICGS"]
[Date "2018.07.10"]
[Round "1"]
[Black "Yarkov,Evgeny"]
[White "Xu,Daniel"]
[Result "1-0"]
[Rating 1 "1300"]
[Rating 2 "1646"]

1.q16 c4 2.q4 d17 3.c14 c16 4.d10 c8 5.e14 o17 6.o15 l16 7.h16 q18 8.r17 r6 9.p6 q8 10.r10 s4 11.r3 s3 12.j3 f3 13.m3 l14 14.k17 l17 15.l18 m18 16.r13 f17 17.h14 h18 18.j18 g18 19.s8 s7 20.e8 b10 21.d6 d4 22.c7 b7 23.b6 d7 24.c6 d8 25.e7 b8 26.d12 e6 27.g7 f6 28.g6 g5 29.h5 g4 30.r8 q6 31.r7 r4 32.q7 q3 33.p3 q2 34.k16 l19 35.l15 m15 36.k15 n16 37.m14 n14 38.m13 n15 39.s6 s5 40.o11 p7 41.p5 o7 42.p2 r2 43.n6 q10 44.q9 p9 45.p8 o8 46.p10 m8 47.l10 k8 48.h8 m10 49.l9 m9 50.k11 m12 51.n13 l12 52.k12 n12 53.o13 o12 54.o9 p13 55.o14 q14 56.l13 m6 57.n7 m7 58.p12 l3 59.l4 n5 60.n8 m4 61.l5 m5 62.n3 o4 63.l2 p4 64.q5 k5 65.k4 j5 66.h4 j9 67.h10 1-0




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : d17 c14

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach).
Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player Black won this Go (weiqi, baduk) game.






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