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FICGS__GO__TOURNAMENT_KYU__000031 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2007 July 21 11:54:42 [Event "FICGS__GO__TOURNAMENT_KYU__000031"] [Site "FICGS"] [Date "2007.05.02"] [Round "1"] [Black "Brandibas,Jerome"] [White "Lion,Laurent"] [Result "0-1"] [Rating 1 "0290"] [Rating 2 "0100"] 1.d4 q4 2.q16 d17 3.d15 c16 4.c15 g16 5.e16 e17 6.d16 c17 7.b16 b17 8.a15 c6 9.c5 d6 10.j16 c10 11.g15 f16 12.f15 q10 13.h16 h17 14.j17 g17 15.h18 g18 16.j19 k4 17.f4 q3 18.g19 f19 19.h19 e18 20.j14 k18 21.j18 o17 22.o16 r17 23.q17 r16 24.n17 r13 25.o18 q18 26.p18 r18 27.q19 r19 28.p19 q15 29.p15 p14 30.q14 r15 31.p13 o14 32.q13 o13 33.p12 o10 34.o12 n12 35.r12 r14 36.q11 p11 37.r11 o11 38.q12 r10 39.s10 s9 40.t10 t9 41.s12 s13 42.a17 a18 43.a16 b19 44.o15 b14 45.b15 c13 46.d13 d12 47.c14 b12 48.a13 a12 49.a14 h3 50.b13 c12 51.e13 m7 52.n13 n14 53.m13 n15 54.n16 t12 55.c18 b18 56.e12 e11 57.m14 m15 58.l15 m16 59.m17 l16 60.k16 l17 61.l18 s11 62.k17 l14 63.k15 l13 64.m12 m11 65.l12 k12 66.l11 l10 67.k11 j11 68.k10 k9 69.k13 j10 70.f6 e5 71.e6 d5 72.b5 e4 73.e3 c4 74.b4 d3 75.c3 f5 76.d4 d2 77.c4 f3 78.g4 g3 79.g5 b6 80.c2 d1 81.c1 e2 82.a6 a5 83.a7 b7 84.a8 b8 85.a4 a9 86.a5 b2 87.a2 b1 88.b3 a3 89.f11 f10 90.e10 d11 91.e9 g11 92.f12 g12 93.g10 f9 94.g9 f8 95.e8 g8 96.h12 h11 97.h13 g13 98.g14 k14 99.j13 f13 100.e14 n3 101.g7 h8 102.h7 j7 103.h6 j6 104.f7 j8 105.j5 k5 106.j4 h4 107.h5 d7 108.e7 j3 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d16 : d17 d15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) In the opening, when you don't know what to play, make a shimari. (Jansteen) Never risk one's whole fortune unless supported by one's entire army. (Niccolo Machiavelli)
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