Go (weiqi, baduk) - Game 104194

  
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Game result  (chess)


M. Pech, 2204
C. Maceda, 2285

1/2-1/2

See game 145057




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FICGS__GO__TOURNAMENT_KYU_II__000067       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2018 September 23   12:40:9


[Event "FICGS__GO__TOURNAMENT_KYU_II__000067"]
[Site "FICGS"]
[Date "2018.03.27"]
[Round "1"]
[Black "Walzer,Karel"]
[White "Praz,Sylvain"]
[Result "0-1"]
[Rating 1 "1145"]
[Rating 2 "1712"]

1.d3 d16 2.q4 c5 3.d5 d6 4.e5 c4 5.c3 c7 6.h4 r16 7.p16 q14 8.q15 r15 9.p14 q13 10.p13 q12 11.l16 f17 12.h17 r6 13.q6 q7 14.p6 r4 15.r5 s5 16.q5 s7 17.r3 s4 18.m4 p7 19.d14 d11 20.f14 h16 21.j17 h14 22.f12 d12 23.g16 g17 24.h15 g15 25.j16 f16 26.h16 g14 27.f15 h12 28.g11 h11 29.f9 h10 30.g9 j8 31.g7 j4 32.k3 j3 33.h3 j2 34.h2 l3 35.m3 m2 36.l2 l4 37.l5 k4 38.n2 k2 39.m1 j6 40.h6 h7 41.g6 o11 42.m12 p17 43.o17 q16 44.p15 e13 45.f13 e14 46.e15 d15 47.e16 d17 48.m8 l6 49.k5 j5 50.m6 k6 51.m5 l8 52.m9 l9 53.m10 k11 54.l12 k12 55.k13 j13 56.k14 d9 57.e12 d13 58.h8 j7 59.p18 g18 60.e17 e18 61.l10 k10 62.p9 q9 63.p10 q10 64.p11 p12 65.o12 q17 66.h18 o13 67.n12 q11 68.o8 s3 69.r2 q18 70.o18 s2 71.o7 b3 72.b2 b4 73.g19 f18 74.e8 e6 75.q8 r8 76.p8 a2 77.c2 f5 78.f4 g5 79.h5 f6 80.g4 r1 81.q2 q1 82.p1 s1 83.p2 p19 84.n16 o19 85.n19 q19 86.m18 h1 87.g1 j1 88.f2 d4 89.e4 d8 90.h9 j9 91.j14 g12 92.f11 e7 93.f7 e9 94.f8 m7 95.n7 l7 96.g13 h13 97.e10 d10 98.r7 q7 99.f19 d18 100.b1 e19 101.h19 l11 102.m11 g10 103.f10 k1 0-1



Sylvain Praz
thx for the game


Here are the names of the openings (joseki) played in the four corners :

Corner d4 : d3 c5

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer).
The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki.

Corner q16 : r16 p16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q4 : q4 r6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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