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FICGS__GO__TOURNAMENT_KYU__000184 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 1-0 2018 April 18 17:24:43 [Event "FICGS__GO__TOURNAMENT_KYU__000184"] [Site "FICGS"] [Date "2018.02.21"] [Round "1"] [Black "Gliga,Razvan"] [White "Kehayov,Yulian"] [Result "1-0"] [Rating 1 "1024"] [Rating 2 "0830"] 1.q16 d17 2.q3 c4 3.e3 d9 4.q10 k16 5.c15 r14 6.r15 c16 7.d15 q14 8.m16 h16 9.f16 g17 10.f17 g18 11.f18 l17 12.m17 l18 13.m18 l19 14.m19 g19 15.f19 j15 16.d6 c6 17.c3 d5 18.e5 d7 19.e6 d4 20.d3 b4 21.b3 a4 22.a3 e8 23.d11 c9 24.c11 k4 25.m4 h4 26.g4 h3 27.g3 l3 28.m3 l4 29.r12 p12 30.o11 o12 31.p11 n12 32.n11 m12 33.l14 j13 34.k14 j14 35.k10 k9 36.m9 l12 37.k12 k13 38.l13 l10 39.m10 k11 40.j10 j11 41.h10 l11 42.l9 k8 43.l8 k7 44.l7 k6 45.l6 o14 46.o15 n15 47.n16 p15 48.o16 n14 49.m15 m14 50.l15 l16 51.r4 g7 52.g6 h6 53.d18 c18 54.d19 c19 55.e18 b16 56.b15 b17 57.d16 a18 58.a16 b19 59.h11 h12 60.f11 h9 61.g9 g8 62.f9 f8 63.g12 g13 64.f13 g14 65.f14 g15 66.g16 q15 67.s15 r13 68.p16 q12 69.r11 m13 70.l2 k2 71.m2 g5 72.f5 h5 73.e4 e7 74.h2 j2 75.h1 j1 76.g2 j9 77.e17 c17 78.e9 f6 79.l5 k5 80.s13 s14 81.t13 l1 82.m1 k1 83.b9 b8 84.a9 a8 85.b10 c8 86.d10 a17 87.a15 t14 88.r16 s12 89.s11 t12 90.t11 s13 91.t15 f15 92.e15 c10 93.b11 q11 94.r10 k15 95.m11 1-0 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e3 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner d16 : d17 c15 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player Black won this Go (weiqi, baduk) game. Follow this game move after move (download) Learn the eye-stealing tesuji. (Anonymous) The message for business people contemplating their place in the cyberspace is simple and direct: get linked or get lost. (Vic Sussman and Kenan Pollack)
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