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FICGS__GO__TOURNAMENT_KYU_I__000074 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2018 March 11 21:3:19 [Event "FICGS__GO__TOURNAMENT_KYU_I__000074"] [Site "FICGS"] [Date "2018.02.13"] [Round "1"] [Black "Kehayov,Yulian"] [White "Cerisara,Christophe"] [Result "0-1"] [Rating 1 "0830"] [Rating 2 "1097"] 1.d4 d16 2.q3 q16 3.k4 r5 4.k10 c10 5.k16 r10 6.r14 o17 7.f17 d14 8.q11 q10 9.r11 o10 10.o11 p4 11.q4 q5 12.p3 o4 13.o3 n4 14.n3 c6 15.d10 d9 16.e10 c11 17.e13 e17 18.f16 c3 19.d3 c4 20.e6 g5 21.g6 h5 22.h6 j5 23.j6 k5 24.l4 l5 25.m4 m5 26.l7 n7 27.m9 n10 28.n11 m10 29.l11 g3 30.f3 f4 31.e4 f6 32.f7 f5 33.e5 e7 34.d7 e8 35.f2 g2 36.c2 b2 37.c1 e2 38.m11 d6 39.g9 f8 40.g7 g8 41.h8 r15 42.q14 k2 43.j2 k3 44.j3 j4 45.k1 m3 46.m2 l3 47.l1 s3 48.r2 m16 49.l17 n14 50.o13 l14 51.j14 j13 52.h14 k13 53.h12 h13 54.g13 e18 55.f18 s15 56.s14 l9 57.l10 m8 58.k9 n9 59.l8 m17 60.l18 m18 61.l19 m19 62.s11 s10 63.t11 t10 64.j12 s2 65.r1 e14 66.d13 c13 67.d11 d12 68.e12 c12 69.f14 f10 70.f9 e9 71.e11 h9 72.g10 j8 73.h7 k6 74.j9 h10 75.g11 n13 76.k8 j7 77.h11 o14 78.p13 k12 79.j10 h8 80.k11 r4 81.r3 l16 82.j16 s1 83.h2 g1 84.h1 h3 85.l2 j1 86.n1 e16 87.f15 e15 88.k14 l13 89.k15 n12 90.o12 q15 91.p14 p15 92.l15 m15 93.t14 t15 94.p11 p10 95.f19 e19 96.m9 m7 97.l9 l6 98.m12 m13 0-1 Here are the names of the openings (joseki) played in the four corners : Corner q4 : q3 r5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. White 2 opens the door to a treaure store of joseki. Corner q16 : q16 r14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d16 : d16 f17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Corner d4 : d4 c6 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) The game plays itself, the players don't control it. (Pierre Audouard) 98% of all statistics are made up. (Author unknown)
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