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FICGS__GO__TOURNAMENT_KYU_II__000065 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2018 March 18 23:34:1 [Event "FICGS__GO__TOURNAMENT_KYU_II__000065"] [Site "FICGS"] [Date "2017.12.22"] [Round "1"] [Black "de Vassal,Thibault"] [White "Denisenkov,Valentin"] [Result "0-1"] [Rating 1 "1367"] [Rating 2 "1256"] 1.q4 d16 2.q16 d3 3.c5 d5 4.c4 d4 5.c3 d6 6.j4 l4 7.c6 c7 8.d7 e7 9.d8 b7 10.b9 o17 11.f5 e6 12.c14 c15 13.d14 f16 14.e8 g7 15.g3 k6 16.k3 l3 17.o3 g5 18.l2 m2 19.k2 m3 20.h5 h6 21.g4 g6 22.k5 l6 23.f2 e2 24.c2 e3 25.f3 c9 26.c10 d9 27.c8 b8 28.e9 d10 29.e10 d11 30.b10 c11 31.b6 b11 32.a8 e11 33.f14 g11 34.h14 h16 35.k14 k16 36.f12 f11 37.o16 n16 38.n17 o18 39.n15 m16 40.m15 l16 41.p16 r17 42.r16 q17 43.r10 q13 44.o14 p11 45.n11 r11 46.q10 q11 47.p10 o13 48.n13 o12 49.s13 p14 50.r14 s12 51.s10 r13 52.s14 n12 53.m11 m13 54.n14 l15 55.l14 m12 56.l11 k13 57.l13 l12 58.k12 j13 59.j14 j12 60.k11 h11 61.o11 m14 62.s11 o15 63.t12 p7 64.n6 n7 65.o6 o7 66.p6 m7 67.k8 o9 68.g9 h9 69.j8 h8 70.j7 j6 71.o10 m9 72.l8 k10 73.g8 j10 74.g12 b14 75.b13 b15 76.h12 j11 77.e12 h13 78.g13 g15 79.g14 d12 80.d13 b12 81.e15 e13 82.q7 q8 83.l5 r7 84.q6 r8 85.p9 p8 86.n9 o8 87.m8 n8 88.l9 n10 89.l10 j5 90.k4 h4 91.h3 h7 92.p17 p18 93.r6 s16 94.s15 s17 95.r12 q15 96.r15 q12 97.s12 s6 98.s5 s7 99.a12 a11 100.a13 a10 101.a7 a9 102.b8 s9 103.t10 t5 104.s4 t4 105.t3 t6 106.r3 m6 107.m5 d1 108.t8 t9 109.e16 e17 110.d17 c17 111.j16 j17 112.j15 d18 113.k17 h17 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : d3 c5 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Pincer). The small knight move is the basic approach move to the 3-4 point stone. It has been continually used for over four centuries. There are limitless variations, with new moves constantly being discovered. Black 2 opens the door to a treaure store of joseki. Corner q4 : q4 l4 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d16 c14 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). Black 2 is the standard approach move to the 4-4. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) Always remember, keep the balance. [between territory and influence] (Figaro) The only thing that matters is the evidence. (Horatio Caine, C.S.I. Miami)
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