Go (weiqi, baduk) - Game 100380

  
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Game result  (chess)


Y. Detchin, 2235
M. Pech, 2092

1/2-1/2

See game 146189




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FICGS__GO__TOURNAMENT_KYU_I__000070       See crosstable
(type : rated round-robin,   time : 30 days,   increment : 1 day / move)


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   a b c d e f g h j k l m n o p q r s t



Last move : 0-1     2018 April 10   0:26:7


[Event "FICGS__GO__TOURNAMENT_KYU_I__000070"]
[Site "FICGS"]
[Date "2017.11.29"]
[Round "1"]
[Black "Walzer,Karel"]
[White "Cease,Dion"]
[Result "0-1"]
[Rating 1 "1258"]
[Rating 2 "0749"]

1.d4 c16 2.q16 q4 3.e16 e17 4.d16 d17 5.f16 c15 6.f17 o17 7.m17 q13 8.p17 o16 9.r14 q14 10.r15 m15 11.k16 r13 12.q6 q8 13.o3 o4 14.n4 o5 15.p3 q5 16.d10 q3 17.p7 n7 18.o8 r6 19.n9 q15 20.r16 p18 21.q18 p16 22.q17 k4 23.l3 l8 24.m11 k3 25.l2 k15 26.j16 q10 27.k10 f3 28.h4 f5 29.d6 k2 30.q2 r2 31.p1 l4 32.m4 n2 33.m2 o2 34.p2 n3 35.m6 m5 36.n5 n6 37.l5 m3 38.m5 l1 39.k7 m7 40.k5 k8 41.j7 j8 42.h7 h8 43.g7 h10 44.k13 l12 45.j11 h11 46.j12 e9 47.e7 d9 48.e12 c10 49.d11 f8 50.f7 c7 51.c6 g13 52.h14 h13 53.k14 e14 54.h2 g14 55.j15 b7 56.b6 m10 57.n10 l11 58.m9 l10 59.l9 k9 60.m12 l13 61.m14 l14 62.m13 l15 63.n15 n16 64.o14 m16 65.o12 p11 66.p15 l17 67.k17 l18 68.k18 n18 69.p19 o15 70.p14 n14 71.o13 o19 72.o18 o11 73.n11 p18 74.q19 o18 75.m18 m19 0-1




Here are the names of the openings (joseki) played in the four corners :

Corner d16 : c16 e16

Komoku (Somok, Xiao~mu`) 3-4 Point.
The komoku (3-4) point is the traditional corner enclosure move..

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach).
The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence.

Corner q16 : q16 o17

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.

Corner q4 : q4 q6

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaojia, 1-Space High Approach).
White typically responds at 6-4 or 3-10. White 4-10 is played when White finds play on the right side advantageous. White 4-8 or 3-8 may be played when White has support at top.

Corner d4 : d4 f3

Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point.
The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory.

Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach).
White 2 is the standard approach move to the 4-4.


Player White won this Go (weiqi, baduk) game.






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Very few good moves are played. (Pierre Audouard)


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