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FICGS__GO__TOURNAMENT_KYU_II__000064 (type : rated round-robin, time : 30 days, increment : 1 day / move)
Last move : 0-1 2018 August 7 21:44:1 [Event "FICGS__GO__TOURNAMENT_KYU_II__000064"] [Site "FICGS"] [Date "2017.11.29"] [Round "1"] [Black "Praz,Sylvain"] [White "Xu,Daniel"] [Result "0-1"] [Rating 1 "1767"] [Rating 2 "1701"] 1.q16 c4 2.q3 d17 3.e4 h4 4.e6 c7 5.c3 b3 6.k4 h6 7.c6 b6 8.c5 b5 9.d4 b4 10.d7 c8 11.h8 k6 12.m4 m6 13.q5 o17 14.r14 k16 15.c14 c16 16.d10 l9 17.h17 j17 18.h16 o15 19.q18 e14 20.e16 d15 21.k15 j15 22.j16 k17 23.k14 h14 24.g14 h13 25.g13 h12 26.g12 h11 27.e12 n13 28.m10 n11 29.l10 k10 30.k11 j10 31.m9 l8 32.o9 l12 33.p11 r7 34.r9 r4 35.q4 s3 36.r5 s5 37.r3 s4 38.o18 p17 39.p18 n18 40.e17 d18 41.j5 j6 42.h5 f6 43.f5 g5 44.g4 g6 45.c2 r13 46.q13 q14 47.r15 q12 48.p13 p12 49.o12 o13 50.p14 o11 51.r12 q11 52.r11 q10 53.q9 p10 54.p9 r10 55.s10 s11 56.s12 s9 57.t11 s8 58.q7 r6 59.q6 g3 60.f4 l3 61.l4 j4 62.k5 k3 63.m3 m2 64.n2 h2 65.l2 k2 66.m1 e2 67.b2 e8 68.d8 b10 69.c9 b9 70.d16 c15 71.c12 l11 72.b14 b15 73.e18 e19 74.f19 d19 75.g18 b17 76.n6 n7 77.o6 e9 78.d9 f10 79.m18 n17 80.n19 m17 81.s2 t2 82.s1 t6 83.a3 c11 84.d11 b12 85.d14 e15 86.b13 a12 87.h15 j14 88.k1 j2 89.g11 g10 90.f15 q17 91.r17 o19 92.p19 l18 93.j18 m19 94.a4 b7 95.m11 m12 96.o10 n12 97.p15 p16 98.e3 d2 99.f2 f3 100.h3 g2 101.j3 f1 102.d3 e13 103.d13 m5 104.n5 m8 105.e7 f7 106.o7 o8 107.p8 n8 108.k19 k18 109.l6 l7 110.l5 m7 111.c10 b11 112.r8 s7 113.o14 n14 114.q15 o19 115.r18 l19 116.j19 a15 117.t9 t8 118.t10 j1 119.l1 a5 120.a2 c1 121.b1 d1 122.f11 e10 123.f13 t3 124.n19 a13 125.a14 o19 126.f14 n19 127.r2 t1 128.n9 n10 129.e11 pass 130.pass pass 0-1 Here are the names of the openings (joseki) played in the four corners : Corner d4 : c4 e4 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Ikken Takagakari (Hankan Nop'dakeolch'im, Yi Gaogua`jiao~, 1-Space High Approach). The 5-4 approach move has become more popular in modern times, as modern Go emphasizes speed and influence. Corner q16 : q16 o17 Hoshi (Hwajeom, Seongjeom, Xingwei`) 4-4 Point. The star or hoshi (4-4) point, emphasizing influence at the potential expense of territory. Ikken Kakari (Hankan Keolch'im, Yi Gua`jiao~, 1-Space Low Approach). White 2 is the standard approach move to the 4-4. Corner d16 : d17 c14 Komoku (Somok, Xiao~mu`) 3-4 Point. The komoku (3-4) point is the traditional corner enclosure move.. Niken Kakari (Dukan Keolch'im, E`r Gua`jiao~, 2-Space Low Approach). Black 2 is used with friendly forces backing it up. Its purpose is to prevent a pincer. Locally it results in a loss, but may be appropriate fuseki strategy. It was popular in the late 1950s and early 1960s, but is not seen often nowadays, having been replaced by the one-space high approach, with which it has points in common. Player White won this Go (weiqi, baduk) game. Follow this game move after move (download) In the sound of the stone you can hear its purpose. (Pierre Audouard) Luck never made a man wise. (Seneca, Letters to Lucilius)
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