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J. Kachibacha, 2126
L. Sorbi, 2372

1/2-1/2

See game 146214




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There are 0 results for He Ming in the games.




There are at least 8 results for He_Ming in the forum.


Pavel Hase    (2023-05-23 13:57:57)
Problem players.

Why are players still accepted into tournaments who overwhelmingly fail to finish their games or lose on time? A tady zase jednoho po pár letech vidím - stále to samé. Plus několik dalších.


Rodolfo d Ettorre    (2008-11-25 11:54:03)
1433 Char Chess Engine

It compiles with mingw32 as a windows console application I used Dev-c++, which is a freeware ide that wraps the mingw compiler ...


Thibault de Vassal    (2007-10-01 14:09:36)
Other Russia, Kasparov president ?

"The former world chess champion Garry Kasparov entered Russia's presidential race on Sunday, elected overwhelmingly as the candidate for the country's beleaguered opposition coalition (Other Russia)"

http://www.cnn.com/2007/WORLD/europe/09/30/russia.kasparov.ap/index.html

This is a bit off topic but it could be interesting to know the view of our russian friends, from the inside, about this !?


Albert Popov    (2007-06-20 12:40:06)
We are in need of a good challenge!

I don't think Rybka could win in the same overwhelming manner, if Deep Junior the Horrible took part in the tournament. Why, it might be a well-thought move on the Junior team's part. Aren't we in for another Rybka - Junior thrilling match challenge soon? I would bet on Junior in that chess brain war as Junior's long-standing loyal customer.


Thibault de Vassal    (2007-05-01 00:57:44)
Achim's answer

Achim Mueller asked to close his account, but he wanted to respond to Wolfgang & Sandor, here's his answer :


"A last clarification:

@Wolfgang Utesch: I wasn't aware of the "ELO-prefering" rule and I still don't find it here on the webpage. I opened a thread here in this forum and besides "then win all your games" or "in this case we ensure that the better player will qualify" there were no substantial arguments for this pretty unused and unknown rule (not that I agree with these two "arguments"!). Nonetheless I accepted the rule for this tournament.

My decision to give up and leave this server is based on an easy calculation how many games I have to play here to get a - what I call - competitive rating that somehow equals the advantage, players with a nominal rating of 2200 - 2500 will have in every tournament where this rule exists. Because my time is limited my decision was to leave the server, that's all. I don't complain, I don't take anything as an excuse. It's simple as it is: I gave it a try here, became aware of the rule and decided this is the wrong place for me, ok?

@Sandor Marton-Bardocz : I didn't say with any word that you are a blocking guy. This was a _general_ thesis how the player with the best rating can take an overwhelming advantage at this ruling. All good players (ask anyone in the region of 2400up at remoteschach, dbf, iecg or iccf) will confirm that it is most difficult to get 3.5 point out of 4 if at least 2 players know how to use computers and choose certain openings.

Finally ... ficgs is a nice place to play, the interface is good and I assume Thibault put a lot of work into it. So, enjoy your games here, but also accept that from time to time there might be players that will leave because of certain issues.

Ciao

Achim"


Rules (and chess WCH rules) - http://www.ficgs.com/membership.html

Thanks Achim. Best wishes & have good games :)


Lionel Vidal    (2007-03-25 11:24:50)
Computer Go

While I agree that programming Go is much more a problem of algorithm than a hardware one, I think you underestimate the theorical difficulties.

First, a word on the alluded new approach (BTW the french edition of 'Pour la Science' has an article on this algorithm this month, but not very involved): it seems promising only because that program regularly beats other program using what we can call a traditional approach: tree exploration combined with pattern recognition and some clever splitted evaluation function. That is fine, but does not mean much for human, considering the poor level of all these programs.
AFAIY the very best program is said to be at low pro-dan level on a 9x9 (without any concrete real test match, that is with money at stakes... but let's suppose it is true). The problem to play on 19x19 is that the nature of the game dramatically changes: in short the tactics is more complicated and the once very basic strategy of 9x9 becomes overwhelming! There is still no known algorithm to tackle that problem. Such algorithm could exist of course, but don't hold your breath :-)
Now I am quite eager to read the tests and pubications on these researches :-)

The neural network approach is interresting but is more or less stalling (again AFAIY) in recent programs mainly because of a fundamental flaw: the tuning of the gap functions. In Backgammon, where this approach works very well, these functions are tuned by simulation: basically, the program plays many, many games against himself and in a way learns (that is tunes its network) depending on the results. As you may guess, this can not work in Go because of the complexity of the branch tree. So the problem is how to tune the network (and 'by hand' cannot be a soution, believe me, considering the number of nodes and the type of the functions being commonly used!)

Of course I simplified a lot and the maths behind these kind of algorithm are involved enough (and very interresting :-)) that someone may find new ideas that will revive one path or another. But my feeling is that the pros of go have nothing to fear for a long time...
You have to consider that the very best programs are not beaten, but crushed, by multi-dans amateurs, you know, the kind of player a top pro will beat at 5 stones while blitzing and at 9 stones if some money is at stakes :-)

Now I may be wrong, and I remember in the 80s many people saying the same thing for chess, and betting on the fact that a program could never beat a good player in at least 50 years :-)... but at that time, I did not agree :-)) mainly because the algorithms were more or less basically known already... the 80s hardware was a problem, but a technical and not theorical one...

Sorry for that too long reply... I can't believe I typed so much... that must be my new keyboard, and the fond memories of some past jobs ... :-)


Elmer Valderrama    (2006-12-04 14:18:02)
intuition

I disagree, chess knowledge can't be equated to intuition, here is my long post about it (why am I writing about the same things all over and over and at the same time of year, I dunno ;)

1. Players without any intuition whatsoever but great working capabilitites (as Botvinnik, Fischer, Kasparov, ..engines..)

-they never relie on intuition (they dont have any at all after all) so everything must be subject to calculation, they have the "hardware" (perfect body and mental conditions, rigorous training, perfect visual/realistic representation of positions and a great chess knowledge which must be kept fresh in mind -if not, they wouldn't have reference points to judge/evaluate resulting positions.

When on top form they can beat anybody and I mean ANY body: human, extraterrestial, ultragalactic, trans-natural, hyper-divine,etc, and for an overwhelming score, like 6-0 ;)..well you know what I mean.

The drawback well you already know it, it last a mig, except for the engines, no-one can keep up with this regime (GK could for a long time, but resorting to short breaks (not playing for WC, choosing carefully where to play etc,) But most important it's impossible to implement for long if the "hardware" -see above- starts to "leak oil" then it's all over..

This can be brought up to an art, like Kasparov or Fischer, it is more powerful than understanding chess as a natural tongue (as intuitive players) because the "top-form" competitive element is always present and the "hardware" works in pristine conditions.

From the above it follows of course that engines are the ultimate chess warrior over the board at least (and only there, not in CC)

2. Those who have strategical intuition. (Capablanca, Petrosian, Karpov maybe Anand..)The general impression is that they are simply lazy people: not need to work out any thing as they just "know" where pieces should go and what the point is of their moves, usually there is no need for deep calculations, just two or three moves (4 to 6 plies) to corroborate the "feeling" and the game is won.

The "feeling" is hard to express in words, and usually is lost if expressed in words ;). It goes beyond a simply pattern recognition, or a full database of chess knowledge, it is about predicting the future possibilities (not having real positions in mind, just the "possibilities" or general lines of play in future positions which may or may not happen to appear for real in the game. They can play for long long time and win a lot of tournaments (Karpov I believe have the record of won tournaments)

3. Those who have special understanding in unbalanced positions (Alekhine, Tal, Korchnoi..) They are dynamic players who love to calculate but not for the sake of finding the best of the best of the best of the moves (as those in group 1 would do), they calculate SOME variations, those who have meaning to them I see them as players of group 2 with a more or less working "hardware" i.e they are not going to trust 2 or 3 moves variations neither they are going to speculate on the future possibilities without any ground/basic calculation under it. Their "feeling" is again hard to express in words, but I believe it is something like calculating a 10-12 plies variation with every position in-between being subconciously excrutinated for crushing unexpected turning moves (this is not done by players of group 1, they would calculate "normal replies" in that 10-12 plies variation and would have to go deeper (like 20-30 plies to see the point ;)

So that "feeling" is what enable us to compose music, create art etc but also it is something that enable us to err like fools :( Whether it can be mimicked by software or not it's an open question but as I said a calculation 40-50 plies deep it's practically equal to using intuition... Obviously the above classification of G Kasparov it's a bit rough in the sense that there are very few "pure intuitive" players (of either group 2 or 3) as mentioned by Don in his post most of the players is a mix of talent I believe, if I had to choose a pure intuitive player from those groups I would point Capablanca and Korchnoi, and of course Kasparov of group 1


Thibault de Vassal    (2006-10-02 15:11:16)
Kramnik plays under protest

Official statement and protest by V. Kramnik

To FIDE President H.E. Kirsan Iljumshinov
To the WCC Appeals Committee

On 2 October 2006 my manager received the following decision from FIDE:

“Tomorrow, 2 October 2006, at 15.00, the 6th Game of the World Chess Championship Match a Topalov-Kramnik with the score 3:2 in favour of Kramnik, will take place.”

Based on this decision I make the following statement:

I inform that I am ready to proceed playing the match by reserving all my rights. My further participation will be subject to the condition to clarify my rights regarding game five at later stage.

I do not agree with the decision made by FIDE and I formally protest against it. The decisions made on my requests, especially the resignation of the Appeals Committee, opening the toilets to the restrooms again, are chrystal clear admissions of FIDE of having taken a false decision. Logically FIDE admits herewith that it was a mistake to start game five by violating the rules and regulations of the competition and by changing the agreed playing rules and conditions during the match without my approval.

I deeply regret the unsportsmanlike and unequaled behaviour of my opponent whom FIDE donated a victory outside of the board by using dirty tricks.

High level functionaries inside FIDE once again were making the professional part of the chess world a disgraceful playground of their own interests. I strongly believe and hope that the course of these events made it obvious to everyone that drastic changes with regard to the professional management structures inside FIDE are evident.

By deciding just a couple of hours ago I had to assess between my personal interests and the interests of the entire chess world. It is very difficult to play under these circumstances. But I came to the conclusion to proceed under protest because I do not want to disappoint the overwhelming majority of the chess fans which are hoping for the unification since so many years.

I also had in mind the people of Kalmykia which are doing their utmost to organize this match on the highest level possible.

Last but not least I would like to thank very much for all the support I experienced during these days.

Elista, 2 October 2006
Vladimir Kramnik Classical World Chess Champion




There are 2 results for He_Ming in wikichess.


Kieran Child    (1600)
Nf3 d5 e4 dxe4 Ng5 f5 Bc4 e6

An ugly looking gambit, but one which black should be prepared to play in order to prevent an overwhelming white attack.

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Contributors : Kieran Child


Thibault de Vassal    (2407)
f4 e5

This opening is called From's Gambit. White can then transpose into the King's Gambit with 2.e4. If White wants to stay in the Bird's Opening play can continue 2.fxe5 d6 (2...Nc6 is also possible) 3.exd6 Bxd6. Now White must play 4.Nf3 (and if 4...g5, either 5.g3 g4 6.Nh4 or 5.d4 g4 6.Ne5) or 4.g3, avoiding 4.Nc3?? Qh4+ 5.g3 Qxg3+ 5.hxg3 Bxg3 checkmate.

This gambit can give Black an overwhelming attack if White goes wrong, but even if White plays accurately Black still has some attacking chances. From's Gambit is named after the Danish chess player Severin From (1828–1895).

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Contributors : Thibault de Vassal












 
 
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Kruse, Herbert     (DEU)        [member # 5438]

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